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Thank you, this app is simple to use

You are welcome! :)

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I have found that with this setup (in the pen tool) if you now change the value on the bottom with the ↑ button the entire program crashes (btw the linux version) (the values are locked together)

Good catch! We just fixed this issue and the fix will be in version 0.11.4. Thank you very much for reporting!

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Hey, nice job! I mean, this is awesome! How you did the UI? Using Godot UI or by hand?

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Thank you very much! The UI is created entirely with Godot's Control nodes. If you are referring to the icons, most were made by us, some are from Godot. :)

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I just try it and fall in love with this tool. Thanks!

It means a lot to us, thank you!

Hello, I am currently using version 0.10.1 and the keyboard shortcuts to change tool only work when hovering the canvas. Can this be fixed?

Hello! This is intended so that tools won't be changed when doing things such as entering text (for example, while entering text, the user types the letter "P", the pencil would be activated). But perhaps we could fix this in a way where the cursor doesn't have to hover the canvas in order to change tools, so it is something that we could look into in the future.

Hello. I like this software. I would recommend adding a rotation tool when you have time! Bye now!

Hello, and thank you! A gizmo to quickly rotate selections is planned for a future version, but for now you can rotate by going to the Image menu and selecting Rotate Image.

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Hello , the app is amazing but i'm having problems with exportations , the sprites in the sprite sheet when i export it is compressed


Edit : I solved my problem , just needed scalate the sprites and all fine , AMAZING APP BETTER THAN ASEPRITE

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Thank you for the kind words, glad you fixed the problem! :)

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This beautiful app needs to export/import settings😉

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Hello! What exactly do you have in mind?

When I reinstalled the app to the new version, I noticed that my UI and tool settings had been knocked off and reverted to default. Then I looked in the app files and I couldn't find the corresponding settings/configuration file. And it would be very convenient to transfer settings from the old version to the new version so I don't have to customize again😅

Hmm that's weird, the `cache.ini` file should be located at the same place even when changing versions (`C:\Users\[USERNAME]\AppData\Roaming\Pixelorama\` on Windows, `~/.local/share/Pixelorama/logs` on Linux and `/Users/[USERNAME]/Library/Application Support/Pixelorama/logs` on macOS).

Which platform are you using Pixelorama on, and if you are using Windows, are you using the stand-alone zip version or the installer?

As for UI, in the current versions it's not being saved automatically. To save changes made in the UI layout, you need to go to Window > Layouts > Manage Layouts > Add. If you want to change it later, you need to go to Manage Layouts again and select Edit. In version 1.0 this will change and layouts will be saved automatically whenever you make a change.

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Hey I am using the linux version and I have noticed that the cancel button (when you go out of the app with the x button) will not be changed by your language settings insted it will stay the same as your computers native language


updateit is the same with all of the cancel buttons

Thanks for letting us know, noting it for a future version :)

The linux download file (at least for 64) is zip archive that internally contains another archive tar.gz

We are using butler to deploy Pixelorama directly from GitHub Actions to itch.io, and the file we are providing is the tar.gz archive. For some reason, it seems that butler/itch is also zipping that tar.gz file, while it shouldn't. Weirdly enough, this doesn't seem to be the case for macOS's .dmg files, so this seems like a butler bug regarding tar.gz files. Not sure if there's something we can do about it right now.

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in butler you can select directory to send (it cannot invidual files without zipping). You can read on butler site that if you even want to send zip it will be unziped and ziped again by butler so self archiving don't make even sense

Sending individual files without zipping is possible. We are sending a dmg file for macOS and it is not being zipped. The issue seems to be occurring on tar.gz files for some reason. Tar.gz is generally preferred over zip in Linux, as they store Unix metadata such as permissions to execute, which Pixeloraman needs.

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