Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 13 of 493 · Next page · Last page

How do you update? Do I need to download it again?

See https://itch.io/post/11408179 :)

(+1)

if I had some money I would donate. Amazing app.

(+1)

Thank you! We appreciate the thought, but you don't have to donate if you can't afford to. We are still grateful that you use our software and for your kind words!

np :3

Hi there! I’m using the Flatpack on Fedora 41, and the “Save As” dialog never appears. Other File menu choices all seem to work.

(1 edit) (+2)

Hy 👋, thanks for reporting 😃, this may likely be the same as this issue here:

https://github.com/Orama-Interactive/Pixelorama/issues/1115


As a workaround, you can try the other version (portable)

(+1)

Looks like it, and I can confirm using the boring regular version does in fact work ;)

Related feature request, I guess: when you install via the itch.io desktop app, you end up with a folder containing a zip file, and not something you can just run. It’d be cool if you could make that work! Some apps that I’ve seen work this way are Ditherdragon and Crocotile3D (in addition to a bunch of games)

Hello,

I'm encountering an issue when launching the tool on certain devices, specifically on my Samsung tablet in Firefox. When I try to open it, it just reloads the product page in fullscreen rather than launching the tool. Oddly, it works fine on my Samsung Z Fold when using Firefox, and it also launches correctly on my tablet if I switch to Chrome. I’m not sure if the problem lies with my tablet or Firefox, but I wanted to report it since it’s a bit frustrating. I prefer not to use Chrome. I didn’t see this issue mentioned in the troubleshooting guide, so perhaps others are experiencing it too.

By the way, I'm really enjoying the app so far. It’s a strong competitor to Pixel Studio with its toolset, and I especially appreciate the shading tool. I’d love to see an Android version someday and would be happy to pay for it!

Thank you!

Hello, thank you for reporting the issue! This is very weird, I just tried launching it on Firefox on an Android phone and it run fine. Perhaps it is some kind of issue with the mobile version of Firefox happening on certain devices, but I'm not sure why. We'll definitely keep this issue in mind though.

Thank you for the kind words as well, and we have plans on making an Android version sometime but it's not yet sure when, because right now we're focusing on improving the desktop and web versions a bit more, before having another version to maintain. But it will definitely happen some day, so stay tuned!

(+2)

Incredible easy, good looking, practical and sexy tool.

Thank you so much!

(+3)

one of the best pixelart tools ive ever used

(+1)

Thank you very much!

(1 edit) (+2)
  1. I searched for a good free pixel art editor for my next game (Spoiler), and after searching for literally 10 hours, and trying about 20 different editors, I stumbled across this one, and it was awesome!
  2. Thank you so much for making this tool, and I hope you're okay with me making videos on it.
(+1)
  1. That's awesome, we're very glad that your like our pixel art editor! And thank you for the kind words!
  2. Of course we're okay with it! Making videos on Pixelorama would be greatly appreciated!

Hi! I've been closely monitoring this app since release and by the time Index Map was introduced I've decided to give it a try - Loving it so far. I do have a few suggestions:

- I would like to use integer zoom but it only scrolling in increments of 100% at very high zoom levels (3200% and over) makes it very slow to zoom in or out. The default zoom setting seems a bit uncontrollable as zooming in and out once produces different results. In my case, zooming out is slightly stronger than zooming in.

- A "center sprite to view" button would be great. Functionally it's best described as what happens when a new sprite is made.

- An "Erase" layer blend mode or effect would easily skip a step of manual labor when, for example, making opaque shapes with transparent icons within. As a gross oversimplication (I don't understand the inner tech of graphical design apps that well), "Erase" would use the layer's alpha value on the pixels to subtract the alpha value of all pixels underneath it, with 100% alpha meaning the pixel will be drawn as 0% opacity. I know GIMP has it, but that's pretty much it.
Here's an image to help illustrate the effect:

Red is used here for clarity, but it shouldn't matter which color is used.


Again, thank you for making this wonderful application. Looking forward on seeing what the future will bring!

(+1)

Hy 👋, The Erase blend mode will now be available in the next version 🎉

Hello, thank you for the feedback!
- These are good observations, we will keep them in mind!
- Do you mean a button that resets the canvas to view, or a button that centers the image content? If you want the first, it already exists. Select the zoom tool, go to its tool options on the right side and click on "Fit to frame". This will make the canvas be as it was when you first made the image.
- Thanks to our contributor Variable, the Erase blend mode will be available in version 1.0.4!

Great!

For the second point: I was referring to doing nothing else but centering the sprite to the view. "Fit to frame" would zoom it in (thus messing with the zoom level)  and 100% also centers the sprite to the view. 
What I'd be asking is: Could there be button (preferably hotkeyable) somewhere easy to access that only sets the sprite to the center of the frame, leaving the zoom level intact? That way, reorienting oneself is just a button/hotkey away.

Again, thanks for the quick reply/fix!

That sounds useful indeed! Any ideas where that button should be placed?

I would think to the left or the right of the zoom slider at the top (as the current pixel position under the mouse is displayed to the right of it). On the right would make it within reasonable eyesight of the pixel position.

Though I'm not an UI/UX designer so I can't exactly say what would be best. ¯\_(ツ)_/¯

As an user, I'm okay with any place as long as it's always visible regardless of tool selected (just like the zoom slider is always visible, because the top bar is).

The feature will now be available in the next version (The option shall appear in the View menu, with a changeable hotkey of Shift + C)

(-1)

Hello, I liked the idea of the program, but I want a Linux version AppImage

(1 edit) (+1)

Hello, thank you! Unfortunately there are currently no plans for an AppImage version, but there is a Flatpak version if you are interested.

Thank you very much.

Hi, I already really like the software, I've been using it for a while, but I moved to 1.0.3 and I can't do any exports anymore, before I was on 0.11.4 and I didn't keep it, it's stupid, if there's a way to get this version back, while waiting to know about my problem

Hello, can you provide more information about the issue? What happens exactly when you try to export?
Older versions are available from Pixelorama's GitHub page, you can get 0.11.4 here: https://github.com/Orama-Interactive/Pixelorama/releases/tag/v0.11.4

Just keep in mind that pxo files, palettes, shortcut profiles and layouts saved with 1.0 cannot be opened by older versions. Extensions made for 1.0 also do not work in older versions, and vice versa.

The left and right tool options wont show up for some reason and also the palettes

vers: 1.3 windows

Hmm that's weird. Did this break after an update or are you a new user? Can you try going to the Window menu, Layouts and select another layout to see if it works? Alternatively, try deleting any extensions you may have, close and launch Pixelorama again, and download the extensions again,

(1 edit)

hi im updating from pre 1.0 and it appears when i start pixelorama but dissapears a second later. the layouts didnt change any thing put when i click window and then panels a of the right mouse button settings appear

i have also tried going back versions

Deleted 53 days ago

This may be due to the update from pre 1.0. The layout system got changed and 1.0+ layouts are not compatible with pre-1.0. Try going to C:\Users\[USERNAME]\AppData\Roaming\Pixelorama\ and deleting the layouts folder, and launch Pixelorama again.

(1 edit)

i tried building from source code but even that didnt work 

(1 edit)

i think this is because of 1.0

i went back to 0.11.4 and it showed. is there a way to use 0.11 layouts with 1.0+?

0.11 layouts are not compatible with 1.0 and vice versa, unfortunately.

Pixelorama is great but could you bring back monochromatic colour palette please?

(3 edits) (+1)

Hy, it seems the palettes were merged into pixelorama palette 🤔

Though you can still download the old palettes from here

(Click the palette you want to download, then click the (...) button, and select "download")



Hi! Do you happen to have any functionality with graphic tablets? I searched but I didn't find a quick and easy way to zoom in.

Hy, you can use the zoom tool. To use it, click and drag left/right

Viewing most recent comments 1 to 13 of 493 · Next page · Last page