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Interesting take on the pixel editor - seems more "professional" than Aseprite.

I wish there was a way to show the left/right tools in a fixed location instead of over my work, like nice chunky icons in the corner of the canvas.  (Still, will see if I get used to it.)

I find all of the default color themes to be pretty fugly (sorry).  Any way to create a theme or is there a place to download different ones?  (The extension "store" doesn't seem to have any)

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Could you optimize the controls to allow undoing a drawing due to mistakes, or to be able to draw *only* with the stylus without it detecting the touch itself, except for the aforementioned? (thank you so much for this app 🥹)

I cannot see the tools on the left side of my screen all I have is the line tool and color sample tool chosen and I can't switch

Hy, you may be on the wrong layer type.

can you see if switching to a Pixel Layer fixes this?

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How exactly do I switch to a pixel layer, actually I figured out how to do this thank you.

hello.

How do I import a tileset in Pixelorama? 

There’s still not enough information about the TileMap layer, and there aren’t even any YouTube tutorials yet. I couldn’t understand it just from the page below.

https://pixelorama.org/user_manual/tilemaps/

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Sorry for the late reply 🙏 

The tilesets (if you already have one available in the form of Sprite sheet) can be imported through File>Import. After import is successful, tilesets will appear in Project menu>Project properties.

When making a new TileMap layer, a dialog will appear, in this dialog, you will be given an option of

  1. Either using the tileset you imported.
  2. Making a new one from scratch.

If you want to use a different tileset later, then that can happen as well. (You can switch between which tileset is used by the layer at any time)


After creating the Tilemap Layer, a new panel will be visible



From here on you can check this tutorial, it's for Aseprite but pixelorama does the exact same thing, the exact same way😁.

Hope this helps 😄 

Thanks, I got it working. It’s a bit quirky.


However, it seems that the tileset and the tilemap have to be on the same Tilemap layer — is that correct?

Also, the import option for the tileset wasn’t in the top menu. I was able to import it by dragging and dropping, though.

No, multiple tilemap layers can share the same tileset. (Think of tileset as a kind of Palette). You can change the tilesets used by a layer at any time through layer properties (right click layer button to see layer menu and select properties)

"File > Open file" does all the importing. You don't need a separate option. After you open the image file, a dialog appears, it is here that you tell pixelorama what kind of import you want

thanks,i understood about it to some context

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