Interesting take on the pixel editor - seems more "professional" than Aseprite.
I wish there was a way to show the left/right tools in a fixed location instead of over my work, like nice chunky icons in the corner of the canvas. (Still, will see if I get used to it.)
I find all of the default color themes to be pretty fugly (sorry). Any way to create a theme or is there a place to download different ones? (The extension "store" doesn't seem to have any)
Could you optimize the controls to allow undoing a drawing due to mistakes, or to be able to draw *only* with the stylus without it detecting the touch itself, except for the aforementioned? (thank you so much for this app 🥹)
There’s still not enough information about the TileMap layer, and there aren’t even any YouTube tutorials yet. I couldn’t understand it just from the page below.
The tilesets (if you already have one available in the form of Sprite sheet) can be imported through File>Import. After import is successful, tilesets will appear in Project menu>Project properties.
When making a new TileMap layer, a dialog will appear, in this dialog, you will be given an option of
Either using the tileset you imported.
Making a new one from scratch.
If you want to use a different tileset later, then that can happen as well. (You can switch between which tileset is used by the layer at any time)
After creating the Tilemap Layer, a new panel will be visible
From here on you can check this tutorial, it's for Aseprite but pixelorama does the exact same thing, the exact same way😁.
No, multiple tilemap layers can share the same tileset. (Think of tileset as a kind of Palette). You can change the tilesets used by a layer at any time through layer properties (right click layer button to see layer menu and select properties)
"File > Open file" does all the importing. You don't need a separate option. After you open the image file, a dialog appears, it is here that you tell pixelorama what kind of import you want
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Interesting take on the pixel editor - seems more "professional" than Aseprite.
I wish there was a way to show the left/right tools in a fixed location instead of over my work, like nice chunky icons in the corner of the canvas. (Still, will see if I get used to it.)
I find all of the default color themes to be pretty fugly (sorry). Any way to create a theme or is there a place to download different ones? (The extension "store" doesn't seem to have any)
Could you optimize the controls to allow undoing a drawing due to mistakes, or to be able to draw *only* with the stylus without it detecting the touch itself, except for the aforementioned? (thank you so much for this app 🥹)
I cannot see the tools on the left side of my screen all I have is the line tool and color sample tool chosen and I can't switch
Hy, you may be on the wrong layer type.
can you see if switching to a Pixel Layer fixes this?
How exactly do I switch to a pixel layer, actually I figured out how to do this thank you.
hello.
How do I import a tileset in Pixelorama?
There’s still not enough information about the TileMap layer, and there aren’t even any YouTube tutorials yet. I couldn’t understand it just from the page below.
https://pixelorama.org/user_manual/tilemaps/
Sorry for the late reply 🙏
The tilesets (if you already have one available in the form of Sprite sheet) can be imported through File>Import. After import is successful, tilesets will appear in Project menu>Project properties.
When making a new TileMap layer, a dialog will appear, in this dialog, you will be given an option of
If you want to use a different tileset later, then that can happen as well. (You can switch between which tileset is used by the layer at any time)
After creating the Tilemap Layer, a new panel will be visible
From here on you can check this tutorial, it's for Aseprite but pixelorama does the exact same thing, the exact same way😁.
Hope this helps 😄
Thanks, I got it working. It’s a bit quirky.
However, it seems that the tileset and the tilemap have to be on the same Tilemap layer — is that correct?
Also, the import option for the tileset wasn’t in the top menu. I was able to import it by dragging and dropping, though.
No, multiple tilemap layers can share the same tileset. (Think of tileset as a kind of Palette). You can change the tilesets used by a layer at any time through layer properties (right click layer button to see layer menu and select properties)
"File > Open file" does all the importing. You don't need a separate option. After you open the image file, a dialog appears, it is here that you tell pixelorama what kind of import you want
thanks,i understood about it to some context