Pixelorama v1.1.2 is out!
Artwork by Roroto Sic, one of the artists for v1.1’s splash screen artworks.
Pixelorama v1.1.2 has arrived! 🎉 This is quite a significant update because it comes with a long awaited feature: The ability to rotate and skew selections directly on the canvas! And that’s not the only new feature, keep reading to find out more! 👀
If you wish to support us, you can become a Patron and receive exclusive awards, or buy Pixelorama on Steam, or from itch.io!
New YouTube video
For years people have been requesting tutorials on video format. I finally found the time to film a 30-minute long introductory video to Pixelorama for complete beginners! Please let us know what you think, I am new to making videos and feedback would be greatly appreciated! And don’t forget to subscribe so you won’t miss out on future videos!
Full changelog of version 1.1.2:
Along with the detailed changelog, our contributor Variable has prepared a video on his own YouTube channel that describes some of the new features of this new version:
Added
- The selection transformation system has been completely remade, finally allowing support for easy rotation and skewing! #1245
- A new isometric box tool! #1246
- Added bucket tool fill mode where regions from the merging of all layers are filled. #1258
- Using the move tool on a layer group now moves the content of all of its children.
- You can now hide all other layers when holding Alt and clicking on the visibility button of a layer.
- Users can now change the alpha of the transformation preview from the preferences.
- Added the ability to double-click on the canvas preview to get at the same point on the main canvas. #1244
Fixed
- Transformed content no longer gets lost when pressing Control + an arrow key. #1245
- Transformed content no longer gets lost when cloning layers & frames.
- Pressing Enter or Cancel when changing the value of a slider in the options of a selection tool when there is an active transformation, no longer confirms/cancels the transformation.
- Fixed a bug where some child layer of group layers were not rendered. #1268
- Group layers with blend modes other than passthrough received a performance boost. #1269
- Fixed a bug where pasting images from the clipboard sometimes did not work, due to them being in different formats than the project image. #1245
- Fixed a bug where changing a palette color in a copied palette also changed the color in the original palette as well. #1274
- Closing the app with Zen Mode no longer hides all panels when opening the app again. #1238
- Fixed broken tool shortcuts on some keyboard layouts. #1283
- The override.cfg file is now being saved to the correct directory. #1285
- Panels can no longer be moved if the Moveable Panels option is turned off. #1242
- Using the bucket tool now confirms the active transformation. #1245
- The canvas rotation now affects the direction of the arrow keys. #1245
- The pixel grid gets immediately redrawn when its visibility is toggled. #1240
Happy painting, and keep pixelating your dreams! 🎨✨
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Get Pixelorama
Pixelorama
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool.
Status | In development |
Category | Tool |
Authors | Orama Interactive, OverloadedOrama |
Tags | 16-bit, 8-Bit, Animation, Drawing, Game Design, Godot, Pixel Art, Retro, sprite-editor, Sprites |
Languages | Catalan; Valencian, Czech, Danish, German, Greek Modern, English, Esperanto, Spanish; Castilian, French, Hungarian, Indonesian, Italian, Japanese, Korean, Latvian, Norwegian Bokmål, Norwegian, Polish, Portuguese (Portugal), Portuguese (Brazil), Romanian Moldavian Moldovan, Russian, Turkish, Ukrainian, Chinese, Chinese (Simplified), Chinese (Traditional) |
Accessibility | Configurable controls, One button |
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- Pixelorama is coming to Steam!Apr 24, 2024
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