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Stunning!! Really this is going to be the gold standard in pixel art tools.. but currently crippled by not having a simple to use rotate transform tool. Also lacking a quick image flip tool for things like duplicating and animating limbs.

This is absolutely amazing! 

There’s an issue with this app. When I apply a gradient map filter to a layer, I can no longer use the color picker to select the original colors from my palette.

It seems that when the filter panel is open, a dark overlay appears behind it and making my color dirk. Is there any way to prevent this overlay or a solution to this problem?

Thanks!

never mind i found the solution..

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Hy 👋, could you share the solution for any future users that may encounter this issue?

For future users, to prevent the user interface from dimming when opening window dialogs, you can go to the Edit menu, Preferences, and under the Interface category, turn off "Dim interface on dialog popup".

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Thanks to you people and your hard work on this app. I used this for nearly all of the art (outside of some vector editing for readables as this is not a text editor of course) in my latest horror game and I gave you people a shoutout at the end. Much appreciated. If you want any assets to put in your splashes at the intro, don’t hesitate to ask. All of the screenshots on my splash page use Pixelorama.

https://negative-development.itch.io/r

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Hy 👋,Thank you for the kind words ❤️.

For the splashes, pixelorama conducts a splash screen event whenever pixelorama enters release candidate (or beta) stage. Pixelorama's next splashes are chosen from creations made during this event.

In fact the event's in progress right now, it ends on March 12th so there's still plenty of time left.(you can get more information on the Discord server😁)

This looks great! Thank you very much, glad that you found Pixelorama useful! And, just as Variable said, you are welcome to join the splash screen event in our Discord server!

Awesome

Thank you!

Hi Orama Interactive! First let me just say that I love your program and I even bought it to further support you and Pixelorama is about 10,000 times better than Aseprite in every possible way. However with that said there are a few quality of life things that I want implemented like being to right-click when using any selection tool like the 'Magic Wand' to bring up a small window of options and allow us to deselect everything selected, rotate things immediately (and to allow us to flip it horizontally/vertically) or invert selection.I would also love to see a blur tool, burn tool and a gradient tool for ease of use. The last thing I would like updated because it is a bit finicky to get right and that is resizing the menus, when I correct one of them to be the size I want it changes everything and I don't like that at all.

Anyways, thank you for everything you do and I wish you guys the absolute best!

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Hy, regarding the deselect selection, it is possible for you to do it using the shortcut (Ctrl + D)

And you can also Invert Selection using (Ctrl + I)

No.

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Hello, thank you for the feedback! As Variable already said, it is already possible to quickly deselect everything, either by going to the Selection menu and clicking on Clear, or by pressing Control + D. Same thing with inverting the selection, either Selection > Invert, or Control + I. All of the shortcuts can be changed in the Preferences. We are working on the ability to rotate selections directly, but it still needs some time to make it work properly.

Can you clarify as to what do you mean by resizing the menus? Are you referring to window dialogs, panels, or something else?

So you are going to ignore people that draw with tablets? I'll tell you one thing I hate using shortcut commands for absolutely everything it's one of my biggest pet-peeves. Looks like I'm going back to Aseprite after all. It's a shame, a real shame.

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This tool is great. Thank you so much for making it!

Thank you for the kind words!

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Just donated, loving the tool, slowly but surely getting waaaaaaay better than Aseprite, thank you <3

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Forget my previous comment, this is already 1000000000000000 times better than Aseprite, after giving it a better, easy to come to that conclusion, some minor quality of life features would be great, but, this turned out to be mindblowing 

Thank you, much appreciated! What quality of life features would you like to see?

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Color cycling and some way to limit the color picker to emulate certain graphics chips and console limitations could be cool, like the CPS1's 16 bits with RGB and a "brightness" channel, the amstrad CPC's 3 level-per-channel, or Amiga and Megadrive's capability for Extra-Half Brite mode, along with the more straightforward "X bits per channel" setting

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Interesting idea, we will keep it in mind, thanks for the suggestion! For now, your best bet would be working with palettes. The next stable version will also feature indexed mode, so the colors of projects that use that mode will be limited to the colors of the currently selected palette.

I was thinking less of the color palette in the modern sense and more as in the actual whole available array of colors available to a console or PCB. Like, there'd still be a way to make palettes, but the colors you can pick to make said palette would be limited, if one chooses to do so. "Color Gamut" could work as a term. And for consoles that have features like EHB or NES' "color filters", there should IMO be a way to toggle them so as to make accurate color picking easy (easier?), maybe some sort of "brush" to change colors to their equivalent in the EHB or color-filtered gamut? Glad to hear indexed mode is being worked on, though!

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Yeah I see. This feature is not planned at the moment, but it's definitely interesting and we're noting it for a future version.

alright, can't wait for it to be implemented eventually then!

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⭐⭐⭐⭐⭐ amazing, sooo easy to learn and to achieve the result, so adviced

Thank you! :D

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Pixelorama is the most user-friendly (whether you're a newbie or a seasoned sprite/pixel art crafter) and feature packed app of it's kind that I've ever seen.  I was suggested to check you out in the Github issues section of another pixel art app that is no longer being developed, and I have to say, Pixelorama is far more than just a simply suitable alternative, it's a vastly superior experience in every regard.

Looking forward to seeing what kind of cool stuff I can create using this app over the coming weeks/months, and plan on tossing you guys a couple of bucks when I get paid later this week, you certainly deserve it!  Thanks for being such awesome developers and actively listening to all of the people in the comments and implementing suggested features with crazy quickness.  You rock!

Wow, thank you so much! We really appreciate all of the things you said, your support is a huge motivation for us to keep going. We do our best to listen to the needs of the community, so it is very re-assuring to hear that we're doing a good job at it, even though there are a lot of things that have been requested and have not been implemented yet. But rest assured that we are working on improving the software a lot, and the next stable version already will have quite a lot of new features!

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